I recently spoke 
                            with Bill Kunkel, the Co-founder 
                            of videogame journalism, and Executive Editor for 
                            Electronic Games Magazine during the 
                            80's, 
                            and uncovered the revealation that there was actually 
                            a different cover intended for their first issue. 
                            Here is the story from Bill Kunkel himself, followed 
                            by the showcase of the original cover seen for the 
                            first time since 1981, almost two decades ago!
                            
                            Bill Kunkel, "There are a lot of stories behind 
                            the various Electronic Games Magazine 
                            cover design meetings and occassional photo shoots. 
                            We always devoted a lot of thought and effort to make 
                            those things work. I had the idea for the very first 
                            cover -- the kid being "zapped" by the saucer from 
                            a Space Invaders type game which has departed his 
                            TV screen and entered 3D space. The original drawing, 
                            however, was not universally popular -- the kid had 
                            that "I'm getting zapped" look all right, but it wasn't 
                            a a good kind of zapping. So it was re-drawn, but 
                            I had to go to the summer CES in Chicago in June '81 
                            armed with nothing but the promise of a game magazine 
                            and these original cover slicks with the kid looking 
                            very weird and the ad info etc. printed on the back. 
                            Obviously, our history with Video Magazine 
                            was a help, and there weren't many companies to meet 
                            with, so I could take my time building personal relationships 
                            at each company. Obviously, the game publishers thought 
                            it would be great -- if it sold. But other folks, 
                            like Jim Levy at Activision, had already "gotten" 
                            it and the PR person Diane Drosnes was already treating 
                            me like visiting royalty. Magnovox genuinely liked 
                            us which meant Atari had to play. After that, everybody 
                            wanted in. Or ALMOST everybody. At the time, for example, 
                            coin-op companies produced these gorgeous, lavish 
                            ads for only two magazines -- RePlay 
                            and Play Meter -- both of which were 
                            trade publications. They simply did not advertise 
                            to the general public. So I suggested that we give 
                            Midway, then the top company in the business, our 
                            back cover -- for free. Midway took a week or two 
                            to take us seriously, but they loved the ad placement 
                            and wound up as regular advertisers through most of 
                            the magazine's run."
                            
                            So, here it is, unseen 
                            for almost two decades.... 
                            the original cover artwork for the premiere issue 
                            of Electronic Games Magazine!
                            
                            
                          
                             
                              | Here 
                                is the cover that was released to the public: | 
                              Here 
                                is the ORIGINAL COVER that was only seen as a 
                                Demo at the Consumer Electronics Show (CES) in 
                                1981  | 
                            
                             
                               
                                 
                                  . 
                                 
                               | 
                               
                                
                                   
                                  
                                  Famous 
                                  "lost" original cover  
                                 
                               | 
                            
                             
                              |   | 
                               
                                
                                   
                                  
                                  A 
                                  Close of the boy getting 'Zapped'  
                               | 
                            
                          
                           
                             
                            Electronic 
                            Games Magazine 
                            is Copyright Reese Communications 1982
                            Photographs from the collection of Bill Kunkel
                            
                            
                            
                            Want to read more?
                            Here is the Introductory text to issue #1 of Electronic 
                            Games Magazine
                            
                            ******************************************************* 
                            
                           
                          Switch 
                            On! by Frank Laney Jr. 
                            
                            Did you know that you're a member of the world's fastest-growing 
                            hobby group? It's true. Although the first Pong machine 
                            made its debut only a decade ago, today more than 
                            five million Americans regularly play electronic games.
                            
                            The introduction of space-age electronic amusements 
                            amounts to nothing less than an entertainment revolution. 
                            Check out some of these startling statistics: 
                            
                            ¤ Nearly four million homes now have programmable 
                            videogame systems. 
                            ¤ This year alone, Americans will buy two million 
                            videogame systems--and 20 million cartridges to use 
                            with them. 
                            ¤ Gamers pour 10 million quarters into Asteroids coin-operated 
                            machines every single day. 
                            
                            And now the hobby is reaching another milestone. At 
                            last there's a high-quality newsstand publication 
                            that we arcaders can really call out own. Reese Publishing 
                            Co., prompted by your overwhelming support of the 
                            "Arcade Alley" column in Video, is giving all lovers 
                            of electronic games a rallying point. 
                            
                            What kind of magazine will Electronic Games be? For 
                            openers, this publication is written by actual gamers 
                            for actual gamers. You'll never see so-called "reviews" 
                            written directly by manufacturers' press releases 
                            by know-nothing writers in these pages. That's a promise. 
                            Everyone on our staff, from co-founder and executive 
                            editor Bill Kunkel to staffers like Frank Tetro and 
                            Joyce Worley, are nuts about these games. 
                            
                            In this and upcoming issues, we'll be covering every 
                            facet of the fast-changing world of electronic gaming. 
                            We'll cover the entire spectrum of this fascinating 
                            hobby from the tiniest hand-helds to the most sophisticated 
                            computer simulations, with plenty of emphasis on videogames 
                            and commercial arcades. 
                            
                            Exactly how much space we devote to each aspect of 
                            electronic gaming depends on you, the readers. Please 
                            take a few minutes to fill out and mail the readers 
                            poll located elsewhere in this issue. It'll do a lot 
                            to help us create exactly the type of magazine you 
                            want. 
                            
                            Why not drop us a line? Tell us what you liked--and 
                            what you didn't--about this premiere issue of Electronic 
                            Games. And feel free to comment on any of the ideas 
                            and opinions aired by our writers. 
                            
                            One final promise: This installment of "Switch On!" 
                            will probably be the most sober-sided piece you'll 
                            ever read in this magazine. We try to take electronic 
                            gaming seriously, but not, we hope, solemnly. After 
                            all, fun is what this hobby--and Electronic Games--is 
                            supposed to be about. We want this magazine to be 
                            as colorful and exciting as the games themselves. 
                            
                            
                          ********************************************************
                            
                           
                            Welcome to Electronic Games.. Let's play! A Message 
                            To Readers of E.G. by Bruce Apar (Editorial Director) 
                            
                            
                            When Frank Laney Jr and Bill Kunkel first proposed 
                            an electronic games column for Video magazine, it 
                            sounded like an interesting idea. We weren't sure 
                            our readers had enough interest in this new "sport" 
                            to justify such a column, but we decided we had nothing 
                            to lose by trying it out. 
                            
                            Not only did Video not lose anything by inaugerating 
                            the now-popular "Arcade Alley," but we've gained a 
                            whole new magazine, Electronic Games. 
                            
                            Cast in the same mold as Video--the leading home video 
                            periodical--EG is written by the field's top authorities 
                            and edited to appeal to the growing legion of arcade 
                            addicts. 
                            
                            Both Bill and Frank are expert gamers who, through 
                            "Arcade Alley" and direct consultation with game designers, 
                            have contributed notably to popularizing and refining 
                            the noble art of electronic gamesmanship. 
                            
                            They originated the Video magazine "Arcade Awards" 
                            (Arkies) to honor excellence in electronic gaming, 
                            and they are recognized by manufacturers and players 
                            alike as the top commentators on America's fastest-growing 
                            home entetainment hobby. 
                            
                            With so many half-baked electronic entetainment magazines 
                            floating around these days, we feel it is important 
                            to assure you that Electronic Games will maintain 
                            the same editorial integrity and excellence readers 
                            have come to expect from Video Magazine. 
                            
                            Our primary goal, as it has always been with Video 
                            Magazine, is to remain responsible and responsive 
                            to our readers. 
                          
                            **************           THE 
                            MYSTERIOUS MR. LANEY          *************
                            Additional comments from Bill Kunkel
                            
                          I 
                            was just looking over the great page Michael has posted 
                            which shows off the famous "lost" cover for Electronic 
                            Games' first issue back in the Winter of '81-'82. 
                            
                            
                            What I hadn't noticed previously, however, was the 
                            interesting reprints of the introductory editorials 
                            from that first issue and the fact that any classic 
                            gamer worth their salt knows that it was Arnie Katz 
                            and I (along with Joyce Worley) who created that magazine. 
                            
                            
                            So why is the editorial being written by "Frank Laney 
                            Jr.", you may ask? 
                            
                            Go ahead, ask. The deal is as follows: that first 
                            issue of EG was produced as a freelance venture, with 
                            no guarantee that there would be any subsequent issues. 
                            Now, I was working as a freelance writer for Harvey 
                            Comics at the time as the primary scripter for the 
                            numerous Richie Rich comics, so nobody cared if I 
                            was writing for some goofy videogame magazine. 
                            
                            Arnie, on the other hand, was an established editor 
                            for a major trade publisher, and if anyone at his 
                            company saw his name as editor of a game magazine, 
                            it would have cost him his job. 
                            
                            Soooo, for that first issue (which is now so valued 
                            as a collectible that I can't afford to buy a copy), 
                            Arnie used the name "Frank Laney Jr" as a beard. He 
                            chose that name to honor Frank Laney, a famous science 
                            fiction fanzine editor and writer from the '40s and 
                            '50s and author of the seminal "Ah, Sweet Idiocy!", 
                            a cynical, caustic and very funny look at the LA fan 
                            scene in the post-WWII era. 
                            
                            Mysteries, it appears, invoke more mysteries. So now 
                            you know. 
                            
                            Best, Bill Kunkel (PotshotK@aol.com)